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Open-source model

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The open-source model is a decentralized software development model that encourages open collaboration. A main principle of open-source software development is peer production, with products such as source code, blueprints, and documentation freely available to the public. The open-source movement in software began as a response to the limitations of proprietary code. The model is used for projects such as in open-source appropriate technology, and open-source drug discovery. Open source promotes universal access via an open-source or free license to a product's design or blueprint, and universal redistribution of that design or blueprint. Before the phrase open source became widely adopted, developers and producers used a variety of other terms. Open source gained hold with the rise of the Internet. The open-source software movement arose to clarify copyright, licensing, domain, and consumer issues. Generally, open source refers to a computer program in which the source code is

History

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The sharing of technical information predates the Internet and the personal computer considerably. For instance, in the early years of automobile development a group of capital monopolists owned the rights to a 2-cycle gasoline-engine patent originally filed by George B. Selden. By controlling this patent, they were able to monopolize the industry and force car manufacturers to adhere to their demands, or risk a lawsuit. In 1911, independent automaker Henry Ford won a challenge to the Selden patent. The result was that the Selden patent became virtually worthless and a new association (which would eventually become the Motor Vehicle Manufacturers Association) was formed. The new association instituted a cross-licensing agreement among all US automotive manufacturers: although each company would develop technology and file patents, these patents were shared openly and without the exchange of money among all the manufacturers. By the time the US entered World War II, 92 Ford patents and

Economics

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Some economists agree that open-source is an information good or "knowledge good" with original work involving a significant amount of time, money, and effort. The cost of reproducing the work is low enough that additional users may be added at zero or near zero cost – this is referred to as the marginal cost of a product. Copyright creates a monopoly so the price charged to consumers can be significantly higher than the marginal cost of production. This allows the author to recoup the cost of making the original work. Copyright thus creates access costs for consumers who value the work more than the marginal cost but less than the initial production cost. Access costs also pose problems for authors who wish to create a derivative work—such as a copy of a software program modified to fix a bug or add a feature, or a remix of a song—but are unable or unwilling to pay the copyright holder for the right to do so. Being organized as effectively a "consumers' cooperative&

Open-source applications

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Social and political views have been affected by the growth of the concept of open source. Advocates in one field often support the expansion of open source in other fields. But Eric Raymond and other founders of the open-source movement have sometimes publicly argued against speculation about applications outside software, saying that strong arguments for software openness should not be weakened by overreaching into areas where the story may be less compelling. The broader impact of the open-source movement, and the extent of its role in the development of new information sharing procedures, remain to be seen. The open-source movement has inspired increased transparency and liberty in biotechnology research, for example by open therapeutics and CAMBIA Even the research methodologies themselves can benefit from the application of open-source principles. It has also given rise to the rapidly-expanding open-source hardware movement. Computer software edit Open-source software is software

Society and culture

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This section's factual accuracy is disputed . Relevant discussion may be found on Talk:Open-source model. Please help to ensure that disputed statements are reliably sourced. ( December 2016 ) (Learn how and when to remove this template message) The rise of open-source culture in the 20th century resulted from a growing tension between creative practices that involve require access to content that is often copyrighted, and restrictive intellectual property laws and policies governing access to copyrighted content. The two main ways in which intellectual property laws became more restrictive in the 20th century were extensions to the term of copyright (particularly in the United States) and penalties, such as those articulated in the Digital Millennium Copyright Act (DMCA), placed on attempts to circumvent anti-piracy technologies. Although artistic appropriation is often permitted under fair-use doctrines, the complexity and ambiguity of these doctrines creates an atmosphere of

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